Sunday, February 16, 2014
MeeeH's HERO IMPRESSION : Terroblade
Terrorblade is a very new hero release during the new bloom festival. Terrorblade is one of the bad ass hero in DotA 2, he has a very fearsome look and a very bad ass hero look starting from his non metamorphosis look and his very brutal metamorphosis look.
I read his lore and his lore is a very terrifying story as well from the part he is a very powerful demon, he is also the most terrifying one, other demons are scared of him. Some players know that anti-mage is his brother, which is hard to believe beacause Terroblade has a very terrifying look while anti-mage has a puny, powerless look.
Now going to the game part, Terrorblade which is a strength-less hero in the early game, which means very easy to kill in the early game. I personally like to play Terrorblade as a carry which is the way everybody is probably gonna play this hero, but I've played this hero in the mid position and I got first blood!!! I got first blood because of his third skill metamorphosis which I will talk about at another paragrahp. And also Terrorblade could be played as a support role, my friend SG_Ha.lf played him in the support role using Terrorblade's ultimate skill Sunder to save heroes which have a low health, and then he'll heal himself everyone using mekans.
Time to talk about his skill:
1st Skill Reflection:
Reflection is a targeted skill to an enemy which makes a "reflection" of the enemy and hitting the enemy. This reflection could't be killed. and also this skill slows down the enemy so it a very good mechanism for ganking in the early game.
2nd Skill Conjure Image:
Conjure image is a skill which makes an illusion of Terrorblade, and this illusion hits very hard and a pain in the aaaa, at the late game combine with Metamorphosis. Conjure image could be use for juking and tricking enemies if you're smart enough to do it.
3rd Skill Metamorphosis:
Metamorphosis is skill which transform you into a very BAD ASS DEMON!!! In this form you will hit terrifyingly hard and you will be transformed into a range form. Building right items you could be feared by other heroes because of how hard you hit in this form, and also in this form you can push tower's easily.
Ultimate Skill Sunder:
Sunder is a targeted skill to allies or foes, this skill will switch your current health with your target. This skill is a very good surprise turn around in team fight where you can be low then switch your health with enemy heroes. This skill is not affected by the BKB so you can Sunder everyone as long as the enemies doesn't buy linken sphere, if they do use your first skill first on the targeted hero. A very annoying item combo for this skill is dagon, so you get your health low then you go sunder someone and dagon them. Also you can troll your friends with this skill.
At the early game his job is to farm and not to die, because if he's farm gets disturb could really affect his late game possibilities but it will be different if BurNing played him. Mid game you can choose to contribute with your friends or you can farm, if you're going to go and contribute with your friends it better to contribute when you are on your Metamorphosis form because that's the only way you can help in team fights. At the late game if you're farmed enough and have the right items you can go on a 3 vs 1 and win it IF you have the right items, and at the late game your sunder will cost no mana and have a very low cooldown, also you'll hit very hard in metamorphosis form.
Now for items!!! In the early game buy the usual 3 iron branch 1 tango 1 stout shield, but you can customize this build into anything you like because this is my opinion of the build, Shoes you can build Power Threads or Phase Boots, I recommend Power Treads because of the attack speed and the attributes, but you can also make Phase Boot if you need chasing power. My core item for this hero is Manta Style and Skadi, At this rate you will hit very hard and you can also add Butterfly, BKB, etc.
That's all I got for the first impression of this hero comment down below if missed something, and thanks for reading this.
Thursday, February 6, 2014
Dota 2 Update 2 - February 5th, 2014
Today update is about a new mode where you fight the year beast and gain items and some bug fixes. The update is about 250MB. You will understand the mode after you tried it once. You can earn jade tokens and flamesalt ingots to earn some prize (Only jade tokens that can be traded for prizes. The flamesalt ingots is for buying items to fight the year beast. 1 flamesalt ingot is equal to 40 gold).
The update conclude :
User Interface
Ok that's all for today's update. Hope this is useful :) GL HF!!!
The update conclude :
User Interface
- Alt+Control clicking enemy heroes in the top bar now sends a hero has returned chat message
- Alt clicking on a store item will announce to your allies that you will purchase that item
- Fixed item alerts not working properly
- The game no longer freezes while a replay is being decompressed after the download is completed
- Fixed Legacy Keys not being set correctly when reconnecting
- Legacy Keys now work correctly when querying (and allow you to use to proper legacy keys if taking over a bot)
- Ingot drop rate doubled
- Added a chance of finding the Redhoof Courier in the Bloom Harvest and Bloom Bounty Jade Token rewards
- The Shopkeeper in the Year Beast fight now has limited stock of Firework Mines and Scare the Beast flags
- Fixed Terrorblade illusions taking too much damage
- Fixed Phoenix Sunray healing half of the amount it should
- Fixed AoE gold not being given to hidden heroes (such as Phoenix using Supernova, Brewmaster using Primal Split)
- Fixed Radiant having vision for a small area just outside the Dire fountain
- Ingot drop rate doubled
- Wraith King’s Vampiric Aura has no effect against the Year Beast
- Ursa’s Fury Swipes have no effect against the Year Beast
- Abandonment penalties will now be applied much more quickly after the abandonment occurs. (Previously the penalty was applied at the end of the match that was abandoned.)
- Abandonment in a ranked match before first blood will now count as a loss for the abandoner and all party members. (MMR will decrease.) For all other players in the game, the match will not be scored. After first blood, the same rules apply as before: the match will be scored for all players. The abandoner will always receive a loss, but all other players will be scored a win/loss according to the actual match outcome.
- Master Assassin’s Tails (Bounty Hunter) – fixed chest strap skinning
- Form of Great Grey (Lycan) – added portrait entry
- Icewrack Pack wolves (Lycan) – added portrait entry
- Mysterious Vagabond Pack (Shadow Shaman) – fixed cloth issue during movement
- Demon Blood Helm (Axe) – fixed cloth issue during movement
- Prisoner’s Anchor (Alchemist) – fixed skinning on saddle
- Swamp Fins (Tidehunter) – fixed skinning
- Soul Reaper (Necrophos) – fixed loadout issue
- Excavator’s Treasure (Tidehunter) - fixed skinning
- Adjusted skinning on Rubick capes: Councilor's Robe, Cloak of Inscrutable Zeal, Tails of Resonance Vibrance
- Stone Dragon Soul (Earth Spirit) - weapon is now two separate pieces. Added default weapon particles to this and Staff of the Demon Stone
- Beast of Vermilion Wilds (Beastmaster) - now equips correctly
- Jade Talon (Pudge) - fixed orientation
- Minor adjustments to Terrorblade's Voice to give the base and morph forms more presence in the mix
- Fixed Random Hero button tooltip to say that you gain 200 gold for randoming a hero
- Removed duplicate health regeneration description from Alchemist's Chemical Rage tooltip
- Removed mention of Beastmaster's Call of the Wild destroying previous summons
- Fixed Beastmaster's Call of the Wild (Hawk) advanced tooltip to say that the Greater Hawk's invisibility starts at 4 seconds of inactivity.
- Reworded the description of Elder Titan's Earth Splitter to better explain how its damage is done
- Added cast range to Keeper of the Light's Mana Leak
- Removed inaccurate information in Mirana's Sacred Arrow tooltip regarding its affect on invisible units. Sacred arrow will stun and damage invisible units
- Removed inaccurate information in Mirana's Leap tooltip. The Leap buff is applied when and where she begins Leap
- Added Slow duration and percentage to Shadow Fiend's Requiem of Souls tooltip
- Added a description of Silencer's innate Intelligence Steal buff to that buff's tooltip
- Reworded the description of Spectre's Desolate to better explain that the bonus damage is done when the attacked enemy is alone (has none of its allies nearby)
- Removed inaccurate information in Viper's Corrosive Skin tooltip. Corrosive Skin is applied to an enemy when an attack hits
- Fixed Warlock's Upheaval tooltip to say that it can be channeled for up to 16 seconds
- Fixed typo in Dust of Appearance tooltip
- Removed inaccurate information in Eye of Skadi tooltip regarding lifesteal stacking. Eye of Skadi can stack lifesteal on both melee and ranged heroes
- Removed inaccurate information in Ghost Scepter's tooltip. Boots of Travel does not dispel Ghost Form, however using a Teleport Scroll does
- Fixed inaccurate information in Radiance debuff tooltip to say that its burn does 50 damage per second
Ok that's all for today's update. Hope this is useful :) GL HF!!!
Dota 2 6.80 Update - January 29th, 2014
Today is 6 February (5 February on some countries), i just post this update to give some information to tell you that 29 January there is a huge update. The update is called "New Bloom Festival". It's update size is about 650MB. It's pretty big for me. The update is big because there is a new hero, new game mode, new items, new map, and fixes or something like that. The update is about the china new year. And today there is update about a new mode again (this one is like diretide and wraith night). The update can be found on the Dota 2 blog, here is the link. (I can't post it here, because it's too much)
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